[ACCEPTED]-GLFW - Failed To Open A Window-glfw
You need to link to
For that, as pictured 8 below, go to
Project Setting and then
Linker > input > Additional Dependencies and add
opengl32.lib there (use 7
; to separate different libs).
Note that 6 you don't actually need to have
opengl32.lib file anywhere. Visual 5 Studio knows where to find it.
Edit: I should 4 note that you don't need to do anything 3 except adding
opengl32.lib. That other stuff is irrelevant. Additionally, if 2 both are present, try swapping the order, which 1 matters in some cases.
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